OpenMobile-2 trains phone agents in simulated apps
OpenMobile-2's authors report a gain on a separate physical-phone benchmark.
The big change
What changed: A repeatable training environment makes it possible to ask which stage of an agent's development improves a fixed task, rather than treating the final score as a single unexplained result.
Why it matters: Repeatable tasks can reveal whether training improves the agent, while a separate device test checks whether any gain survives a change of setting. Neither score describes unrestricted use across people's accounts and changing apps.
What to watch: A developer choosing a training recipe needs stage-by-stage results for both model sizes. A final score alone cannot show which step helped.







